Exam Details
Subject | java programming | |
Paper | ||
Exam / Course | m.sc.computer science and information technology | |
Department | ||
Organization | alagappa university | |
Position | ||
Exam Date | November, 2017 | |
City, State | tamil nadu, karaikudi |
Question Paper
M.Sc. DEGREE EXAMINATION, NOVEMBER 2017
First Semester
Computer Science and Information Technology
JAVA PROGRAMMING
(CBCS 2014 onwards)
Time 3 Hours Maximum 75 Marks
Part A (10 X 2 20)
Answer all questions.
1. Write any four features of Java.
2. What is the different between the and operators?
3. Define abstract class.
4. Which package is always imported by default?
5. How can a dead thread be restarted?
6. Mention the uses of runnable interfaces.
7. List out the uses of Java API packages.
8. Name any two container classes.
9. What do you meant by sockets?
10. Write the advantages of Java Scripts.
Sub. Code
4MCI1C3
AFF-4986
2
Ws3
Part B X 5 25)
Answer all questions.
11. Describe the structure of a JAVA program.
Or
List and explain the operators available in Java
with examples.
12. Elaborate the concepts of method overriding with an
example.
Or
Write a Java program to find the smallest of three
numbers using constructor.
13. How can you suspend and resume the threads? Give
an example.
Or
Explain the threading exceptions.
14. How can you design a web page using applet?
Or
Write a short note on graphics class in Java.
15. How JDBC can be very much useful in
programming? Illustrate it.
Or
Write a brief note a Java networking with an
example.
AFF-4986
3
Ws3
Part C X 10 30)
Answer any three questions.
16. Write brief note on WWW and features of Java.
17. Write a Java program to implement package and
interface.
18. Explain the following with example: Thread Model
Interthread communication.
19. Write a Java applet program to design the student
registration form.
20. Describe about EJB and JSP with an example.
————————
First Semester
Computer Science and Information Technology
JAVA PROGRAMMING
(CBCS 2014 onwards)
Time 3 Hours Maximum 75 Marks
Part A (10 X 2 20)
Answer all questions.
1. Write any four features of Java.
2. What is the different between the and operators?
3. Define abstract class.
4. Which package is always imported by default?
5. How can a dead thread be restarted?
6. Mention the uses of runnable interfaces.
7. List out the uses of Java API packages.
8. Name any two container classes.
9. What do you meant by sockets?
10. Write the advantages of Java Scripts.
Sub. Code
4MCI1C3
AFF-4986
2
Ws3
Part B X 5 25)
Answer all questions.
11. Describe the structure of a JAVA program.
Or
List and explain the operators available in Java
with examples.
12. Elaborate the concepts of method overriding with an
example.
Or
Write a Java program to find the smallest of three
numbers using constructor.
13. How can you suspend and resume the threads? Give
an example.
Or
Explain the threading exceptions.
14. How can you design a web page using applet?
Or
Write a short note on graphics class in Java.
15. How JDBC can be very much useful in
programming? Illustrate it.
Or
Write a brief note a Java networking with an
example.
AFF-4986
3
Ws3
Part C X 10 30)
Answer any three questions.
16. Write brief note on WWW and features of Java.
17. Write a Java program to implement package and
interface.
18. Explain the following with example: Thread Model
Interthread communication.
19. Write a Java applet program to design the student
registration form.
20. Describe about EJB and JSP with an example.
————————
Other Question Papers
Subjects
- .net technology
- c and data structure
- computer fundamentals and architecture
- computer networks
- computer science
- data base technology
- data structure and algorithms
- database technology
- digital computer fudamentals
- elective : computer oriented numerical methods
- elective : computer oriented numericalmethods
- elective : operating system
- elective – computer graphics
- elective – digital image processing
- elective – resource management technique
- elective –– computer graphics
- elective –– computer system architecture
- elective –– multimedia and its applications
- elective — applied mathematics for
- elective — computer oriented numerical methods
- elective — fundamentals of grid and cloud computing
- elective — information security
- elective — microprocessor and assembly language programming
- elective — soft computing
- elective — web technology
- elective: data mining andwarehousing
- java programming
- principles of compiler design
- principles of information technology
- programming in c
- software engineering
- visual programming