Exam Details

Subject graphics with opengl
Paper
Exam / Course b.tech. - information technology
Department
Organization SETHU INSTITUTE OF TECHNOLOGY
Position
Exam Date May, 2017
City, State tamil nadu, pulloor


Question Paper

Reg. No.
B.E. B.Tech. DEGREE EXAMINATION, MAY 2017
Fifth Semester
Information and Technology
01UIT505 GRAPHICS WITH OPENGL
(Regulation 2013)
Duration: Three hours Maximum: 100 Marks
Answer ALL Questions
PART A (10 x 2 20 Marks) 1. What is shear transformation matrix? 2. Define clipping. 3. List any four real time animation techniques. 4. What is the BSP-Tree method of visible surface detection?
5. What are the uses of a Chromaticity diagram? 6. State the difference between CMY and HSV color models. 7. Identify which shading method is faster and easier to calculate. Why? 8. Compare and contrast Flat and Smooth shading. 9. Define Julia set.
10. List the available Boolean operations on objects.
Question Paper Code: 31855
2
31855
PART B x 16 80 Marks)
11. Write in detail about two dimensional Geometric transformations.
Or
Explain the midpoint circle drawing algorithm. Calculate the pixel location approximating the first octant of a circle having centre at and radius 4 units using Bresenham's algorithm.
12. Describe in detail about the polygon and quadric surfaces.
Or
Explain in detail about three dimensional object representations with neat examples.
13. Compare and Contrast RGB and CMY color models.
Derive expressions for converting HSV color values to RGB values.
Or
Write the procedure to interactively draw three dimensional scenes using OpenGL.
14. How textures are added to faces? Explain with an example.
Or
Explain the following
Adding texture to faces
Adding shadows of objects
15. What is ray tracing? Explain in detail about ray intersection with primitives.
Or
Design the algorithm for Nature scenery made of fractal triangles and explain with suitable fractal properties.


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  • analog and digital communication
  • analysis and design of algorithms
  • applied statistics and queuing networks
  • building enterprise application
  • coding and information theory
  • compiler design
  • computer networks
  • computer organization
  • cryptography and network security
  • data analytics
  • data mining concepts and techniques
  • database systems
  • discrete mathematics
  • embedded computing systems
  • environmental science and engineering
  • graphics with opengl
  • high performance networks
  • information storage management
  • java programming
  • management information systems
  • microprocessors and microcontrollers
  • mobile communication systems
  • object oriented analysis and design
  • object oriented programming
  • object oriented software engineering methodologies
  • principles of operating systems
  • principles of software testing
  • programming with data structures
  • project management and finance
  • qualitative and quantitative aptitude
  • service oriented architecture
  • software architecture
  • transforms and partial differential equations
  • user interface framework development
  • web technology
  • wireless communication