Exam Details
Subject | object oriented software engineering methodologies | |
Paper | ||
Exam / Course | b.tech. - information technology | |
Department | ||
Organization | SETHU INSTITUTE OF TECHNOLOGY | |
Position | ||
Exam Date | May, 2017 | |
City, State | tamil nadu, pulloor |
Question Paper
Reg. No.
B.E. B.Tech. DEGREE EXAMINATION, MAY 2017
Fourth Semester
Information Technology
01UIT405 OBJECT ORIENTED SOFTWARE ENGINEERING METHODOLOGIES
(Regulation 2013)
Duration: Three hours Maximum: 100 Marks
Answer ALL Questions.
PART A (10 x 2 20 Marks)
1. Identify the umbrella activities in software engineering process.
2. Define: software process.
3. What are the outcomes of feasibility study?
4. What is the difference between functional and non functional requirements?
5. Define coupling and state the types of coupling.
6. What are the various modes of abstraction?
7. What is the difference between black box and white box testing?
8. Sketch the debugging process.
9. Define COCOMO II.
10. State the different techniques used for estimation.
PART B x 16 80 Marks)
11. Explain in detail about Perspective process model with neat diagram.
Or
Explain in detail about COCOMO model.
Question Paper Code: 31845
2
31845
12. Explain the requirement engineering process in detail. Or How does analysis model helps to capture consistent requirements? Discuss several methods for requirement validation.
13. Explain any four architectural styles. Or Describe about the Designing class based components with examples.
14. Explain Integration testing with suitable diagrams. Or Explain in detail about white box testing. How do you develop test suites?
15. Discuss in detail about Risk management. Or
Explain how project cost estimation can be performed by using function point based model.
B.E. B.Tech. DEGREE EXAMINATION, MAY 2017
Fourth Semester
Information Technology
01UIT405 OBJECT ORIENTED SOFTWARE ENGINEERING METHODOLOGIES
(Regulation 2013)
Duration: Three hours Maximum: 100 Marks
Answer ALL Questions.
PART A (10 x 2 20 Marks)
1. Identify the umbrella activities in software engineering process.
2. Define: software process.
3. What are the outcomes of feasibility study?
4. What is the difference between functional and non functional requirements?
5. Define coupling and state the types of coupling.
6. What are the various modes of abstraction?
7. What is the difference between black box and white box testing?
8. Sketch the debugging process.
9. Define COCOMO II.
10. State the different techniques used for estimation.
PART B x 16 80 Marks)
11. Explain in detail about Perspective process model with neat diagram.
Or
Explain in detail about COCOMO model.
Question Paper Code: 31845
2
31845
12. Explain the requirement engineering process in detail. Or How does analysis model helps to capture consistent requirements? Discuss several methods for requirement validation.
13. Explain any four architectural styles. Or Describe about the Designing class based components with examples.
14. Explain Integration testing with suitable diagrams. Or Explain in detail about white box testing. How do you develop test suites?
15. Discuss in detail about Risk management. Or
Explain how project cost estimation can be performed by using function point based model.
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- advanced database systems
- agile software development
- analog and digital communication
- analysis and design of algorithms
- applied statistics and queuing networks
- building enterprise application
- coding and information theory
- compiler design
- computer networks
- computer organization
- cryptography and network security
- data analytics
- data mining concepts and techniques
- database systems
- discrete mathematics
- embedded computing systems
- environmental science and engineering
- graphics with opengl
- high performance networks
- information storage management
- java programming
- management information systems
- microprocessors and microcontrollers
- mobile communication systems
- object oriented analysis and design
- object oriented programming
- object oriented software engineering methodologies
- principles of operating systems
- principles of software testing
- programming with data structures
- project management and finance
- qualitative and quantitative aptitude
- service oriented architecture
- software architecture
- transforms and partial differential equations
- user interface framework development
- web technology
- wireless communication