Exam Details
Subject | animation softwares | |
Paper | ||
Exam / Course | b.voc software development | |
Department | ||
Organization | Mar Ivanios College | |
Position | ||
Exam Date | June, 2016 | |
City, State | kerala, thiruvananthapuram |
Question Paper
(Pages 1403
P.T.O.
MAR IVANIOS COLLEGE (AUTONOMOUS)
THIRUVANANTHAPURAM
Reg. No. :.………………… Name :………………….
Second Semester B.Voc. Degree Examination, June 2016
First Degree Programme under CSS
Skill Course IV: (for Software Development)
AUSD271: Animation Softwares
Time: 3 Hours Max. Marks: 80
SECTION A
Answer ALL questions in one or two sentences.
1. What do you mean by Animation
2. Write a note on Home Grid.
3. What is Bitmap
4. What do you mean by File Menu
5. What is Photometric Light
6. What is GUI
7. What are the parameters needed to create a Cylinder
8. What do you know about Linear List notation
9. What is View Port
10. Draw the icon for Selection by Name.
(10 × 1 10 Marks)
SECTION B
Answer any EIGHT questions, not exceeding a paragraph of 50 words.
11. Write a note on Extended Primitives.
12. What do you mean by Compound Object
13. Write a note on Quad Menu.
1403
2
14. What are the uses of Lights in 3Ds Max
15. What is Rendering
16. What do you mean by Command Panel
17. Write a note on Procedural Control.
18. What is Image Synthesis
19. Write a note on View Cube.
20. What is constraint based control
21. Write a note on 3D maps.
22. What do you mean by Uniform Scaling
× 2 16 Marks)
SECTION C
Answer any SIX questions, in a page of 100 words.
23. How Animation is performed in 3Ds Max
24. What do you mean by reference Co ordinate System
25. Distinguish between Zoom and Pan.
26. Discuss Environment and Atmosphere effects.
27. What do you mean by Gradient
28. Write down the procedure to create a Cone.
29. What do you mean by Transforming objects
30. List the Components of Menu Bar.
31. Write a short note on Object Modeling.
× 4 24 Marks)
SECTION D
Answer any TWO questions, not exceeding four pages.
32. Draw and explain the IDE of 3Ds Max.
33. Discuss the applications of 3Ds Max.
34. What do you know about 3Ds Max Interface Explain in detail.
35. 'Cameras are the main viewing tools in 3D visualization'. Substantiate this statement.
× 15 30 Marks)
P.T.O.
MAR IVANIOS COLLEGE (AUTONOMOUS)
THIRUVANANTHAPURAM
Reg. No. :.………………… Name :………………….
Second Semester B.Voc. Degree Examination, June 2016
First Degree Programme under CSS
Skill Course IV: (for Software Development)
AUSD271: Animation Softwares
Time: 3 Hours Max. Marks: 80
SECTION A
Answer ALL questions in one or two sentences.
1. What do you mean by Animation
2. Write a note on Home Grid.
3. What is Bitmap
4. What do you mean by File Menu
5. What is Photometric Light
6. What is GUI
7. What are the parameters needed to create a Cylinder
8. What do you know about Linear List notation
9. What is View Port
10. Draw the icon for Selection by Name.
(10 × 1 10 Marks)
SECTION B
Answer any EIGHT questions, not exceeding a paragraph of 50 words.
11. Write a note on Extended Primitives.
12. What do you mean by Compound Object
13. Write a note on Quad Menu.
1403
2
14. What are the uses of Lights in 3Ds Max
15. What is Rendering
16. What do you mean by Command Panel
17. Write a note on Procedural Control.
18. What is Image Synthesis
19. Write a note on View Cube.
20. What is constraint based control
21. Write a note on 3D maps.
22. What do you mean by Uniform Scaling
× 2 16 Marks)
SECTION C
Answer any SIX questions, in a page of 100 words.
23. How Animation is performed in 3Ds Max
24. What do you mean by reference Co ordinate System
25. Distinguish between Zoom and Pan.
26. Discuss Environment and Atmosphere effects.
27. What do you mean by Gradient
28. Write down the procedure to create a Cone.
29. What do you mean by Transforming objects
30. List the Components of Menu Bar.
31. Write a short note on Object Modeling.
× 4 24 Marks)
SECTION D
Answer any TWO questions, not exceeding four pages.
32. Draw and explain the IDE of 3Ds Max.
33. Discuss the applications of 3Ds Max.
34. What do you know about 3Ds Max Interface Explain in detail.
35. 'Cameras are the main viewing tools in 3D visualization'. Substantiate this statement.
× 15 30 Marks)
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