Exam Details
Subject | game production | |
Paper | ||
Exam / Course | b.sc. (animation) | |
Department | ||
Organization | savitribai phule pune university | |
Position | ||
Exam Date | April, 2018 | |
City, State | maharashtra, pune |
Question Paper
Total No. of Questions—4] [Total No. of Printed Pages—3
Seat
No. [5318]-403
T.Y. B.Sc. (Animation) (Fourth Semester) EXAMINATION, 2018
AN-3203 GAME PRODUCTION
(2015 PATTERN)
Time Two Hours Maximum Marks 40
N.B. All questions are compulsory.
(ii Figures to the right indicate full marks.
(iii Neat diagrams must be drawn wherever necessary.
1. Answer the following questions [10×1=10]
What is Game Engine
Which physics engine is used in unity
What is
What is Navmesh Agent
Define Navigation panel (two lines).
Which are the most common audio formats accepts unity
What Tarrain Topography' represents in height map
P.T.O.
[5318]-403 2
Where to find out list of game object in the unity scene.
How many data types are there in
How to create material in Blender
2. Answer any two of the following
Explain Audio Listener in unity.
What is "Inspector" Explain in brief.
Explain role of 'Light Map' in unity.
Explain what is 'prefabs' of unity.
3. Answer any two of the following
Write a short note on "Light Baking system".
Write down difference between GUI-Layer and Flair Layer.
What is 'Rigid body' Explain in brief.
Explain any two components of unity.
4. Answer any two of the following
Explain the following elements of unity
Scene
(ii Hierarchy
(iii Inspector
Game Mode.
[5318]-403 3 P.T.O.
Define Mesh Renderer with the following parameters
Caste shadow
(ii Received shadow
(iii Materials.
Write a short note on Gaming script.
Explain role of UVW Editor in Blender.
Seat
No. [5318]-403
T.Y. B.Sc. (Animation) (Fourth Semester) EXAMINATION, 2018
AN-3203 GAME PRODUCTION
(2015 PATTERN)
Time Two Hours Maximum Marks 40
N.B. All questions are compulsory.
(ii Figures to the right indicate full marks.
(iii Neat diagrams must be drawn wherever necessary.
1. Answer the following questions [10×1=10]
What is Game Engine
Which physics engine is used in unity
What is
What is Navmesh Agent
Define Navigation panel (two lines).
Which are the most common audio formats accepts unity
What Tarrain Topography' represents in height map
P.T.O.
[5318]-403 2
Where to find out list of game object in the unity scene.
How many data types are there in
How to create material in Blender
2. Answer any two of the following
Explain Audio Listener in unity.
What is "Inspector" Explain in brief.
Explain role of 'Light Map' in unity.
Explain what is 'prefabs' of unity.
3. Answer any two of the following
Write a short note on "Light Baking system".
Write down difference between GUI-Layer and Flair Layer.
What is 'Rigid body' Explain in brief.
Explain any two components of unity.
4. Answer any two of the following
Explain the following elements of unity
Scene
(ii Hierarchy
(iii Inspector
Game Mode.
[5318]-403 3 P.T.O.
Define Mesh Renderer with the following parameters
Caste shadow
(ii Received shadow
(iii Materials.
Write a short note on Gaming script.
Explain role of UVW Editor in Blender.
Other Question Papers
Subjects
- 3d production
- 3d production-ii(using software mudbox)
- advanced 3d animation-i
- advanced 3d animation-ii
- animation technique-i
- animation techniques
- basics of animation
- color theory and visual design
- computer based 2d animation
- creative thinking
- digital editing
- digital editing and motion graphics
- digital editing and motiongraphics-i
- elements of 3d design
- foundation art
- game design
- game production
- gaming production
- gaming technology
- graphic art
- intellectual property rights and cyber security
- intro-to mass comm. and media literacy
- introduction to action script
- introduction to actionscript(using software adobe flash)
- introduction to elements of it
- introduction to graphics
- introduction to programminglanguages
- motion graphics
- multimedia communication
- multimedia system
- new media
- production process-i
- production process-ii
- script writing
- user interface design
- value education-i
- value education(skill development personality development mind mapping)
- vfx i
- vfx-ii
- visual effects
- web technology