Exam Details
Subject | user interface design | |
Paper | ||
Exam / Course | b.sc. (animation) | |
Department | ||
Organization | savitribai phule pune university | |
Position | ||
Exam Date | April, 2018 | |
City, State | maharashtra, pune |
Question Paper
Total No. of Questions—4] [Total No. of Printed Pages—2
Seat
No. [5318]-402
T.Y. B.Sc. (Animation) (IV Semester) EXAMINATION, 2018
AN-3202 USER INTERFACE DESIGN
(2015 PATTERN)
Time Two Hours Maximum Marks 40
N.B. All questions are compulsory.
(ii Figures to the right indicate full marks.
(iii Neat diagrams must be drawn wherever necessary.
1. Answer the following questions [10×1=10]
What is User Interface design patterns
What is Evaluation
What is Fitt's Law
What is RGB
What is Alignment in good graphic design
What is Wireframes
What is chunking
What is typography
What is the mechanism of a direct and indirect pointing devices
What is the use of frames in animation
P.T.O.
[5318]-402 2
2. Answer any two of the following
What are benefits of a storyboard
What are the advantages and limitations of keystroke-level
model
Explain Arc principle of animation.
Explain any two types of low-fidelity prototypes.
3. Answer any two of the following
How to create user scenarios
Explain anticipation and staging principles of animation.
Explain any two pointing devices.
Explain property animation characteristics.
4. Answer any two of the following
How is the view tree used Explain in brief.
What are the characteristics of visual variables
Explain Appeal principle of animation.
Which elements should consist in a UI design pattern Explain
in brief.
Seat
No. [5318]-402
T.Y. B.Sc. (Animation) (IV Semester) EXAMINATION, 2018
AN-3202 USER INTERFACE DESIGN
(2015 PATTERN)
Time Two Hours Maximum Marks 40
N.B. All questions are compulsory.
(ii Figures to the right indicate full marks.
(iii Neat diagrams must be drawn wherever necessary.
1. Answer the following questions [10×1=10]
What is User Interface design patterns
What is Evaluation
What is Fitt's Law
What is RGB
What is Alignment in good graphic design
What is Wireframes
What is chunking
What is typography
What is the mechanism of a direct and indirect pointing devices
What is the use of frames in animation
P.T.O.
[5318]-402 2
2. Answer any two of the following
What are benefits of a storyboard
What are the advantages and limitations of keystroke-level
model
Explain Arc principle of animation.
Explain any two types of low-fidelity prototypes.
3. Answer any two of the following
How to create user scenarios
Explain anticipation and staging principles of animation.
Explain any two pointing devices.
Explain property animation characteristics.
4. Answer any two of the following
How is the view tree used Explain in brief.
What are the characteristics of visual variables
Explain Appeal principle of animation.
Which elements should consist in a UI design pattern Explain
in brief.
Other Question Papers
Subjects
- 3d production
- 3d production-ii(using software mudbox)
- advanced 3d animation-i
- advanced 3d animation-ii
- animation technique-i
- animation techniques
- basics of animation
- color theory and visual design
- computer based 2d animation
- creative thinking
- digital editing
- digital editing and motion graphics
- digital editing and motiongraphics-i
- elements of 3d design
- foundation art
- game design
- game production
- gaming production
- gaming technology
- graphic art
- intellectual property rights and cyber security
- intro-to mass comm. and media literacy
- introduction to action script
- introduction to actionscript(using software adobe flash)
- introduction to elements of it
- introduction to graphics
- introduction to programminglanguages
- motion graphics
- multimedia communication
- multimedia system
- new media
- production process-i
- production process-ii
- script writing
- user interface design
- value education-i
- value education(skill development personality development mind mapping)
- vfx i
- vfx-ii
- visual effects
- web technology