Exam Details
Subject | advanced 3d animation-i | |
Paper | ||
Exam / Course | b.sc. (animation) | |
Department | ||
Organization | savitribai phule pune university | |
Position | ||
Exam Date | April, 2018 | |
City, State | maharashtra, pune |
Question Paper
Total No. of Questions—4] [Total No. of Printed Pages—2
Seat
No. [5318]-36
T.Y. B.Sc. (Animation) (III Sem.) EXAMINATION, 2018
AN-3106 ADVANCED 3D ANIMATION-I
(2012 PATTERN)
Time Two Hours Maximum Marks 40
N.B. Neat diagrams must be drawn wherever necessary.
(ii Figures to the right indicate full marks.
(iii All questions are compulsory.
1. Answer the following [10×1=10]
What is insert edge loop
What is outliner
What is freeze transformation
How to change pivot in Maya
How to set key in Maya
What is clustor
What are primitives in Maya
How to change FPS in Maya
How to create your own shelf in Maya
What is the meaning of Ngons
2. Answer the following (Any two)
Explain Attribute editor.
[5318]-36 2
Explain Cylindrical Mapping.
What is project window Explain its importance.
What is Blend shape Write down the procedure to create
blend shapes.
3. Answer the following (Any two)
Explain the following tools
Extrude
Bevel
Create polygon
Explain UV texture editor.
Explain the importance of MEL.
Explain subdivision.
4. Answer the following (Any two)
Define view windows in Maya (e.g. front, side etc.)
Explain the following
Vertex
Edge
Face
Explain Deformers in Maya.
List all principles of animations. Explain any three.
Seat
No. [5318]-36
T.Y. B.Sc. (Animation) (III Sem.) EXAMINATION, 2018
AN-3106 ADVANCED 3D ANIMATION-I
(2012 PATTERN)
Time Two Hours Maximum Marks 40
N.B. Neat diagrams must be drawn wherever necessary.
(ii Figures to the right indicate full marks.
(iii All questions are compulsory.
1. Answer the following [10×1=10]
What is insert edge loop
What is outliner
What is freeze transformation
How to change pivot in Maya
How to set key in Maya
What is clustor
What are primitives in Maya
How to change FPS in Maya
How to create your own shelf in Maya
What is the meaning of Ngons
2. Answer the following (Any two)
Explain Attribute editor.
[5318]-36 2
Explain Cylindrical Mapping.
What is project window Explain its importance.
What is Blend shape Write down the procedure to create
blend shapes.
3. Answer the following (Any two)
Explain the following tools
Extrude
Bevel
Create polygon
Explain UV texture editor.
Explain the importance of MEL.
Explain subdivision.
4. Answer the following (Any two)
Define view windows in Maya (e.g. front, side etc.)
Explain the following
Vertex
Edge
Face
Explain Deformers in Maya.
List all principles of animations. Explain any three.
Other Question Papers
Subjects
- 3d production
- 3d production-ii(using software mudbox)
- advanced 3d animation-i
- advanced 3d animation-ii
- animation technique-i
- animation techniques
- basics of animation
- color theory and visual design
- computer based 2d animation
- creative thinking
- digital editing
- digital editing and motion graphics
- digital editing and motiongraphics-i
- elements of 3d design
- foundation art
- game design
- game production
- gaming production
- gaming technology
- graphic art
- intellectual property rights and cyber security
- intro-to mass comm. and media literacy
- introduction to action script
- introduction to actionscript(using software adobe flash)
- introduction to elements of it
- introduction to graphics
- introduction to programminglanguages
- motion graphics
- multimedia communication
- multimedia system
- new media
- production process-i
- production process-ii
- script writing
- user interface design
- value education-i
- value education(skill development personality development mind mapping)
- vfx i
- vfx-ii
- visual effects
- web technology