Exam Details
Subject | elective – computer graphics | |
Paper | ||
Exam / Course | m.sc.computer science and information technology | |
Department | ||
Organization | alagappa university | |
Position | ||
Exam Date | April, 2018 | |
City, State | tamil nadu, karaikudi |
Question Paper
M.Sc. DEGREE EXAMINATION, APRIL 2018
Second Semester
Computer Science and Information Technology
Elective COMPUTER GRAPHICS
(CBCS 2017 onwards)
Time 3 Hours Maximum 75 Marks
Part A (10 x 2 20)
Answer all the questions.
1. Define: Computer Graphics.
2. What are the two general classifications for graphics
software?
3. Define: Bundled Attributes.
4. Write down a translation matrix to translate a point P
from to origin.
5. What is grid?
6. What is the difference between a window and view port?
7. Differentiate between two-dimensional and
three-dimensional package.
8. Define: Depth cueing.
9. Define: Viewing Transformation.
10. What do you mean by Perspective projection?
Sub. Code
7MCI2E6
AFS-0671
2
Sp 5
Part B x 5 25)
Answer all the questions, choosing either or
11. Write a Bresenham's approach for line drawing
and explain it.
Or
Define: Circle. Write down the properties of
circle.
12. Explain about the area-fill attributes.
Or
What are composite transformations? Discuss.
13. What is a segment? Explain about the attributes of
segment.
Or
Describe the graphical input functions.
14. Describe the translation of three dimensional
transformation.
Or
Explain the three dimensional reflection
transformations.
15. Write an Z-buffer algorithm and explain it.
Or
Explain about the scan line method of removing the
hidden surfaces.
AFS-0671
3
Sp 5
Part C x 10 30)
Answer any three questions.
16. What are the applications of computer graphics? Explain.
17. What are the basic two-dimensional transformations?
Explain with examples.
18. Explain the functions of any two physical input devices.
19. Discuss in detail about the parallel projection and
perspective projection.
20. Explain the back-face detection algorithm.
——————
Second Semester
Computer Science and Information Technology
Elective COMPUTER GRAPHICS
(CBCS 2017 onwards)
Time 3 Hours Maximum 75 Marks
Part A (10 x 2 20)
Answer all the questions.
1. Define: Computer Graphics.
2. What are the two general classifications for graphics
software?
3. Define: Bundled Attributes.
4. Write down a translation matrix to translate a point P
from to origin.
5. What is grid?
6. What is the difference between a window and view port?
7. Differentiate between two-dimensional and
three-dimensional package.
8. Define: Depth cueing.
9. Define: Viewing Transformation.
10. What do you mean by Perspective projection?
Sub. Code
7MCI2E6
AFS-0671
2
Sp 5
Part B x 5 25)
Answer all the questions, choosing either or
11. Write a Bresenham's approach for line drawing
and explain it.
Or
Define: Circle. Write down the properties of
circle.
12. Explain about the area-fill attributes.
Or
What are composite transformations? Discuss.
13. What is a segment? Explain about the attributes of
segment.
Or
Describe the graphical input functions.
14. Describe the translation of three dimensional
transformation.
Or
Explain the three dimensional reflection
transformations.
15. Write an Z-buffer algorithm and explain it.
Or
Explain about the scan line method of removing the
hidden surfaces.
AFS-0671
3
Sp 5
Part C x 10 30)
Answer any three questions.
16. What are the applications of computer graphics? Explain.
17. What are the basic two-dimensional transformations?
Explain with examples.
18. Explain the functions of any two physical input devices.
19. Discuss in detail about the parallel projection and
perspective projection.
20. Explain the back-face detection algorithm.
——————
Other Question Papers
Subjects
- .net technology
- c and data structure
- computer fundamentals and architecture
- computer networks
- computer science
- data base technology
- data structure and algorithms
- database technology
- digital computer fudamentals
- elective : computer oriented numerical methods
- elective : computer oriented numericalmethods
- elective : operating system
- elective – computer graphics
- elective – digital image processing
- elective – resource management technique
- elective –– computer graphics
- elective –– computer system architecture
- elective –– multimedia and its applications
- elective — applied mathematics for
- elective — computer oriented numerical methods
- elective — fundamentals of grid and cloud computing
- elective — information security
- elective — microprocessor and assembly language programming
- elective — soft computing
- elective — web technology
- elective: data mining andwarehousing
- java programming
- principles of compiler design
- principles of information technology
- programming in c
- software engineering
- visual programming