Exam Details
Subject | computer graphics | |
Paper | ||
Exam / Course | pg diploma in computer applications (pgdca) | |
Department | ||
Organization | acharya nagarjuna university-distance education | |
Position | ||
Exam Date | May, 2017 | |
City, State | new delhi, new delhi |
Question Paper
Total No. of Questions 10] [Total No. of Pages 01
P.G. DIPLOMA DEGREE EXAMINATION, MAY 2017
COMPUTER APPLICATIONS
Computer Graphics
Time 3 Hours Maximum Marks 70
Answer any Five questions
All questions carry equal marks
Q1) Plot a circle using mid-point algorithm whose radius 3 and center is at 0).
Q2) Explain about different 2 D transformations with their matrix representations.
Q3) What is meant by polygon clipping? Illustrate Sutherland Hodgeman polygon
clipping algorithm.
Q4) State and write in detail about different geometric models.
Q5) Explain about windowing and view port with example.
Q6) Describe different steps to display file compilation.
Q7) Discuss about graphical input devices with neat sketches.
Q8) Explain about solid area scan conversion with suitable example.
Q9) Explain about raster scan display and random scan display.
Q10) Discuss different application areas of computer graphics and animations.
P.G. DIPLOMA DEGREE EXAMINATION, MAY 2017
COMPUTER APPLICATIONS
Computer Graphics
Time 3 Hours Maximum Marks 70
Answer any Five questions
All questions carry equal marks
Q1) Plot a circle using mid-point algorithm whose radius 3 and center is at 0).
Q2) Explain about different 2 D transformations with their matrix representations.
Q3) What is meant by polygon clipping? Illustrate Sutherland Hodgeman polygon
clipping algorithm.
Q4) State and write in detail about different geometric models.
Q5) Explain about windowing and view port with example.
Q6) Describe different steps to display file compilation.
Q7) Discuss about graphical input devices with neat sketches.
Q8) Explain about solid area scan conversion with suitable example.
Q9) Explain about raster scan display and random scan display.
Q10) Discuss different application areas of computer graphics and animations.