Exam Details
Subject | computer graphics | |
Paper | ||
Exam / Course | mca | |
Department | ||
Organization | acharya nagarjuna university-distance education | |
Position | ||
Exam Date | May, 2017 | |
City, State | new delhi, new delhi |
Question Paper
M.C.A. DEGREE EXAMINATION, MAY 2017
Second Year
COMPUTER GRAPHICS
Time 3 Hours Maximum Marks 70
SECTION A × 15 45)
Answer any three questions
Q1) Illustrate Bresenham's circle generation algorithm with suitable example.
Q2) Explain about Sutherland Hodgman polygon clipping algorithm.
Q3) Discuss about parallel and perspective projections with its matrix representation.
Q4) What are the properties of B-splines? Compare B splines with Bezier curves.
Q5) Explain about Z buffer, Sub division algorithms with suitable example.
SECTION B × 4 20)
Answer any five questions
Q6) Describe various ways to representing the images.
Q7) Explain about character generation algorithm with example.
Q8) Explain about antialiasing.
Q9) Derive the transformation matrix, when point P is reflected about line
y mx c.
Q10) Explain about window to viewport mapping.
Q11) Write short notes on 3-D clipping.
Q12) Describe the problem of interpolation.
Q13) Write a procedure to eliminate hidden lines.
SECTION C × 1
Answer all questions
Q14) Give the applications of computer graphics.
Q15) Define region filling.
Q16) Define point clipping.
Q17) What is quadratic surface?
Q18) Define aspect ratio.
Second Year
COMPUTER GRAPHICS
Time 3 Hours Maximum Marks 70
SECTION A × 15 45)
Answer any three questions
Q1) Illustrate Bresenham's circle generation algorithm with suitable example.
Q2) Explain about Sutherland Hodgman polygon clipping algorithm.
Q3) Discuss about parallel and perspective projections with its matrix representation.
Q4) What are the properties of B-splines? Compare B splines with Bezier curves.
Q5) Explain about Z buffer, Sub division algorithms with suitable example.
SECTION B × 4 20)
Answer any five questions
Q6) Describe various ways to representing the images.
Q7) Explain about character generation algorithm with example.
Q8) Explain about antialiasing.
Q9) Derive the transformation matrix, when point P is reflected about line
y mx c.
Q10) Explain about window to viewport mapping.
Q11) Write short notes on 3-D clipping.
Q12) Describe the problem of interpolation.
Q13) Write a procedure to eliminate hidden lines.
SECTION C × 1
Answer all questions
Q14) Give the applications of computer graphics.
Q15) Define region filling.
Q16) Define point clipping.
Q17) What is quadratic surface?
Q18) Define aspect ratio.
Subjects
- accounts & finance
- computer algorithms
- computer graphics
- computer networking
- computer organization
- data base management systems
- data structures
- discrete mathematics
- distributed operating systems
- e-commerce
- information technology
- operating systems
- probability and statistics
- programming with c++
- programming with java
- software engineering